cinematography.tools
Professional Cine Calculators

Cinematography Tools

Free professional calculators for cinematographers and camera operators. Select a tool from the sidebar or choose one below.

Depth of Field Calculator

Calculate near focus, far focus, and total depth of field based on your camera, lens, and subject distance.

Parameters
ft
Results

Field of View Calculator

Calculate the horizontal, vertical, and diagonal angle of view and coverage area at a given distance.

Parameters
16.4 ft
Results

Hyperfocal Distance

Find the closest focus distance at which everything from half that distance to infinity will be acceptably sharp.

Parameters
Results
Tip: Focus at the hyperfocal distance and everything from half that distance to infinity will be in acceptable focus.

Crop Factor & Lens Equivalence

Compare how different sensor sizes affect field of view, equivalent focal length, and equivalent aperture for depth of field matching.

Source Camera
Target Camera
Equivalent Settings on Target

Exposure Calculator

Calculate exposure value (EV) and find equivalent exposures. Uses shutter angle convention for cinema.

Current Exposure
Result

ND Filter Calculator

Determine which ND filter to use for your desired exposure settings.

Exposure Settings
ND Required
ND Reference Chart

Timecode & Feet+Frames

Convert between timecode (HH:MM:SS:FF), frame count, feet+frames (35mm/16mm), and real-time duration.

Input
Conversions
00:00:00:00

Aspect Ratio Visualizer

Compare cinema aspect ratios visually and see how they frame within different deliverables.

Select Ratios
Preview

Resolution & Data Rate

Estimate data rates, storage requirements, and pixel counts for different recording configurations.

Recording Settings
10 min
Estimated Data

Lighting Ratio Calculator

Calculate the lighting contrast ratio between key and fill sides, expressed in stops and ratios.

Method
2.0 stops
Results

Color Temperature & Mired Shift

Calculate mired shift values for color temperature conversion gels and camera white balance adjustments.

Temperatures
5600K
3200K
Results
Common Color Temperatures

Camera Database

Complete sensor and recording specifications for every camera available in the calculators. Use the search to filter by manufacturer or model name.

All Cameras
Manufacturer Camera Sensor W Sensor H Crop Max Res Max FPS Native ISO Sensor Type

Formulas & Reference

Every calculation on this site uses established optical and cinematographic formulas. Here's exactly how each tool works, so you can verify the results and understand the underlying principles.

Depth of Field

Calculates the range of distance in front of and behind the focus point that appears acceptably sharp. This is the most fundamental optical calculation for cinematographers choosing lenses and planning shots.

Hyperfocal Distance
H = (f² / (N × c)) + f
Near Focus Limit
Dnear = (H × d) / (H + (d − f))
Far Focus Limit
Dfar = (H × d) / (H − (d − f))
When d ≥ H, the far limit is infinity
f Focal length (mm)
N F-number (aperture)
c Circle of confusion (mm) — derived from sensor size
d Subject distance (mm)
H Hyperfocal distance (mm)

The circle of confusion (CoC) value is calculated from the camera's sensor diagonal relative to full frame (43.27mm diagonal). For full frame sensors, the standard CoC is 0.030mm. Smaller sensors use proportionally smaller CoC values, reflecting the greater magnification needed for the same output size.

Field of View

Determines how much of a scene a lens captures at a given distance, expressed as angular coverage and physical dimensions. Essential for planning shot composition, set design, and green screen coverage.

Horizontal Angle of View
AoVh = 2 × arctan(w / (2 × f))
Vertical Angle of View
AoVv = 2 × arctan(h / (2 × f))
Coverage at Distance
Coverage = 2 × d × tan(AoV / 2)
w Sensor width (mm)
h Sensor height (mm)
f Focal length (mm)
d Subject distance

Diagonal angle of view uses the sensor diagonal (√(w² + h²)) in place of w or h. These formulas assume rectilinear (non-fisheye) lenses and do not account for lens breathing, which can slightly alter the effective focal length as you change focus distance.

Hyperfocal Distance

The closest distance at which you can focus while keeping everything from half that distance to infinity acceptably sharp. A powerful technique for landscape cinematography, wide establishing shots, and deep-focus compositions in the style of Gregg Toland or Robert Richardson.

Hyperfocal Distance
H = (f² / (N × c)) + f
Near Sharp Limit (when focused at H)
Dnear = H / 2

This is the same formula used in the DoF calculator's hyperfocal field. When you focus at the hyperfocal distance, objects from H/2 to infinity will be within the circle of confusion limit. In practice, "acceptably sharp" depends on your delivery format and viewing distance — a cinema screen demands tighter tolerances than a phone.

Crop Factor & Lens Equivalence

Compares how different sensor sizes affect the effective field of view and depth of field characteristics of a given lens. Critical when moving between camera systems or mixing formats on the same production.

Crop Factor
CF = 43.27 / √(w² + h²)
43.27mm is the full-frame (36×24mm) sensor diagonal
Equivalent Focal Length (same FoV)
fequiv = f × (CFtarget / CFsource)
Equivalent Aperture (same DoF)
Nequiv = N × (CFtarget / CFsource)
w, h Sensor dimensions (mm)
CF Crop factor relative to full frame

The equivalent aperture affects depth of field only, not exposure. A 50mm f/1.4 on Super 35 gives the same field of view as roughly a 75mm on full frame, and the same depth of field as roughly f/2.1 on full frame — but the exposure remains f/1.4 in both cases. This distinction matters for lighting setups.

Exposure / EV Calculator

Calculates exposure value and converts between the cinema convention of shutter angle and the still photography convention of shutter speed. Useful for communicating between departments and converting light meter readings.

Shutter Speed from Shutter Angle
t = θ / (360 × fps)
Exposure Value
EV = log₂(N² / t) − log₂(ISO / 100)
Approximate Illuminance
Lux ≈ 2.5 × 2EV
Lux approximation assumes 100 ISO base
θ Shutter angle (degrees)
fps Frame rate
t Shutter speed (seconds)
N F-number

The 180° shutter rule: at any frame rate, a 180° shutter angle yields a shutter speed of 1/(2×fps), producing the motion blur characteristics most audiences perceive as natural. This convention dates to the rotary disc shutters in film cameras. Lower angles (e.g., 45°, 90°) produce crisper, more staccato motion — a technique used to great effect by Spielberg in the Omaha Beach sequence in Saving Private Ryan.

ND Filter Calculator

Determines the neutral density filter required to achieve a desired aperture while maintaining your chosen shutter angle and ISO. On-set, this is one of the most common calculations a 1st AC or DP performs when light conditions change.

Stops Difference from Aperture Change
stops = 2 × log₂(Ndesired / Ncurrent)
ND Density from Stops
density = stops × 0.3
ND Factor from Stops
factor = 2stops

ND filters are specified in three common systems: stops (each stop halves the light), optical density (ND 0.3 = 1 stop, ND 0.6 = 2 stops, etc.), and factor (ND2 = 1 stop, ND4 = 2 stops). This calculator converts between all three and finds the nearest standard filter. In practice, stacking ND filters is common — an ND 0.6 + ND 0.9 = ND 1.5 (5 stops).

Timecode & Feet+Frames

Converts between timecode (HH:MM:SS:FF), total frame count, real-time duration, and the feet+frames system used in film editing and lab work.

Total Frames from Timecode
frames = ((HH × 3600 + MM × 60 + SS) × fps) + FF
Duration from Frames
seconds = frames / fps
Feet from Frames
feet = frames / (frames per foot)
35mm 4-perf 16 frames per foot
35mm 3-perf 21.33 frames per foot
35mm 2-perf 32 frames per foot
16mm 40 frames per foot

This calculator uses non-drop-frame timecode. Drop-frame timecode (used in 29.97fps NTSC) skips frame numbers at specific intervals to keep timecode in sync with real time — it does not drop actual frames of video. The feet+frames system remains relevant for productions shooting on film and for lab work, where footage is physically measured.

Aspect Ratio Visualizer

Provides a visual comparison of cinema and broadcast aspect ratios. No calculation is involved — the tool renders proportionally accurate rectangles using the CSS padding-bottom technique to maintain correct ratios regardless of screen size.

Width Ratio (comparison metric)
ratio = (ARcompare / ARprimary) × 100%

Common cinema aspect ratios have evolved significantly since the Academy ratio (1.375:1) was standardized in 1932. The introduction of CinemaScope in 1953 led to the anamorphic widescreen ratios still in use today. Modern productions often frame for multiple deliverables — a 2.39:1 theatrical composition may need to work as a 16:9 home video and even a 9:16 vertical crop for social media, making ratio awareness essential during production.

Resolution & Data Rate

Estimates recording data rates and storage requirements based on resolution, frame rate, bit depth, and codec compression. Helps plan media management, storage purchases, and data transfer time for DITs and post-production.

Raw Data Rate
raw = width × height × bit_depth × 3 × fps
×3 for three color channels (RGB)
Effective Data Rate
effective = raw × compression_ratio
Storage Required
storage = (effective / 8) × duration

Compression ratios are approximate and vary by scene complexity. ProRes and DNx codecs use intraframe compression (each frame independently), while H.264/H.265 use interframe compression (referencing neighboring frames for higher efficiency). The values here represent typical averages — high-motion or high-detail footage will produce larger files than static scenes at the same settings.

Lighting Ratio

Converts between stops difference and the traditional lighting ratio notation used in cinematography, allowing you to communicate contrast levels precisely with your gaffer and lighting team.

Key-to-Fill Ratio from Stops
key:fill = 2stops : 1
Lighting Ratio (Traditional)
lighting ratio = (2stops + 1) : 1
Adds key + fill on the lit side vs. fill alone on the shadow side
Stops from Meter Readings
stops = 2 × log₂(Nkey / Nfill)

The distinction between key:fill ratio and lighting ratio is a common source of confusion. A 2-stop difference gives a 4:1 key:fill ratio but a 5:1 lighting ratio — because the lighting ratio measures the total light on the key side (key + fill) against the fill side alone. Classic Hollywood portraiture typically used 2:1 to 4:1 lighting ratios, while modern dramatic lighting often pushes to 8:1 or beyond.

Color Temperature & Mired Shift

Calculates the mired shift needed to convert between color temperatures using gels or camera white balance. The mired system is used because equal mired shifts produce equal perceptual color changes regardless of starting temperature.

Mired Value
mired = 1,000,000 / T
Mired Shift
shift = miredtarget − miredsource
Positive shift = warmer (CTO), negative = cooler (CTB)
T Color temperature in Kelvin

The mired (micro reciprocal degree) system was developed because the Kelvin scale is not perceptually uniform — a 1000K shift from 2000K to 3000K is far more dramatic than from 8000K to 9000K. In mireds, equal shifts produce equal visual changes. Standard conversion gels: Full CTO ≈ +131 mireds, Full CTB ≈ −131 mireds. Plus and minus green gels address the separate magenta–green axis not covered by the Kelvin scale.

Camera Database

All lens and sensor calculations use measured sensor dimensions from each camera. The database includes over 70 cinema and digital video cameras with the following data for each:

Sensor Width Active imaging area width in mm
Sensor Height Active imaging area height in mm
Crop Factor Relative to full frame (36×24mm)
Max Resolution Maximum recording resolution
Max FPS Maximum frame rate at highest resolution
Native ISO Base ISO with best dynamic range

Sensor dimensions reflect the maximum active area as specified by each manufacturer. Actual recorded area may vary by resolution mode, aspect ratio, and whether sensor windowing or line-skipping is used. Generic sensor format options (Full Frame, Super 35, etc.) use industry-standard reference dimensions.

View Full Camera Database →
Circle of Confusion Values

The circle of confusion (CoC) determines what counts as "acceptably sharp" in depth of field calculations. It represents the largest blur circle that will still appear as a point to the viewer at a standard viewing distance.

CoC from Sensor Size
CoC = 0.030 × (sensor_diagonal / 43.27)
Large Format 0.049 mm
Full Frame 0.030 mm
Super 35 0.020 mm
APS-C 0.019 mm
Micro 4/3 0.015 mm
Super 16 0.012 mm

These values assume a standard viewing distance of approximately the diagonal of the projected image. For cinema projection on large screens, tighter CoC values are sometimes used. The values listed here are the Zeiss formula standard, widely used in the motion picture industry. When a camera from the database is selected, its CoC is computed from its actual sensor dimensions rather than using a generic category value.